It could be something on the ground or in a hole, like spider silk. The final thought I have is that treasure is not always in a chest. Early game you will get deeds constantly, but later on it slows down. Try taking out the staff sometimes within magical rings.Īnother option is maybe you did get treasure or defeat the threat, but you cannot get a deed for it anymore. More spicy is when a cave has a deeper cavern. Most may look natural, but maybe a corner has some structures. It will still be visible on the node if you investigated the location.Īnother catch is a hidden treasure area, which can really apply to caves, for example. knowledge, sigil, or like main story quests) should be accurate. The thing with rumors is a little different. Bulky armor at least has extra defensive power. Your boots might be bulky, as an example, so replacing them with non-bulky boots might be a major goal. Some items are bulky, which is usually bad (takes up more space). Don't bring water to an ice area or climbing gear in a desert. First way is obvious, just do not carry everything. The other option to get around weight is being careful with the equipment you use. This could be by reducing the weight of two weapons by 1, or reducing space used by utility items, or reduce the weight of your shield and ALL armor by 1. You do not really get more space, but there are skills that can reduce the space used by items.
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